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1. Yet another AFK Cloaking Idea - in Player Features and Ideas Discussion [original thread]
This seems like a great way to fix cloaking, except for the whole idea of; 'Uncloak and now .. Cloak back up.' If they had a timer on their computer, they could easily do it. But in any case, this sounds like another great idea that is going to ...
- by Godhevel I - at 2013.07.13 17:59:00
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2. Walking in Stations as a Social Hub: Business vs Pleasure in Incarna - in Player Features and Ideas Discussion [original thread]
In my opinion, I would love to see a social area in Eve Online, where we can build a social station that doesn't necessarily have to have some kinda income coming into or out of in Null Sec alliances. Neckbeard/antisocial/mission runners won't l...
- by Godhevel I - at 2013.07.13 17:57:00
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3. Death to Attributes - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: -1 to this entire idea. Removing diversity from complex game ruins it. And yes, choices. Yes, because those attributes add so much complexity! I wonder what that complexity is though; 'To remap or not to remap for these ...
- by Godhevel I - at 2013.07.13 17:26:00
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4. Suggestion to Introduce Rigs that Increase Ore Hold Capacity - in Player Features and Ideas Discussion [original thread]
HiddenPorpoise wrote: Unsuccessful At Everything wrote: Oh wait.... this is a "I wants hulk with mackinaw ore hold!!!!" idea. No, no, this is an I want a Mack with an Orca hold idea. Both ideas some great, but I would rather just have s...
- by Godhevel I - at 2013.07.13 17:22:00
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5. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
Suggestion: Fix Missile Mechanics Key-words: Missiles, fix, them, mechanics Note: Fix speed/damage/mathematics
- by Godhevel I - at 2013.07.12 18:53:00
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6. 8,5m starter char for sale - in Character Bazaar [original thread]
Godhevel I wrote: 1.8 billion. Retracting bid.
- by Godhevel I - at 2013.05.30 22:31:00
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7. 8,5m starter char for sale - in Character Bazaar [original thread]
1.8 billion.
- by Godhevel I - at 2013.05.29 20:42:00
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8. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Freya Kaundur wrote: first in the flame war that will start. good luck and have fun. let the forum pvp start You were dead accurate in regards to the flame war that erupted from this. Using common sense though in regards to this topic, I don...
- by Godhevel I - at 2013.05.18 04:40:00
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9. [Summer] Faction Navy Frigates - in Player Features and Ideas Discussion [original thread]
Hannott Thanos wrote: When I start reading these threads, I get so excited my brain is all "WHY CAN'T I READ THIS INFORMATION FASTER???" I have the same problem sometimes, there is so much information in regards to Odyssey, I wish I could r...
- by Godhevel I - at 2013.05.18 04:35:00
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10. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
Quote: Buff the phoon and tempest tanks a bit and then raise the sig rad to meet the rest of the ships. Nerf their speed to be on course with the rest of the ships. Matar enjoys benefits that few other in game ships get. Whats interesting how...
- by Godhevel I - at 2013.05.18 04:00:00
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11. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
violator2k5 wrote: raven mission runners will be happy with this change, doubt it'll do much for pvp though, ravens really are not a good choice of ship for pvp in general I wish they were viable, since most Caldari ships ( Besides Cruisers...
- by Godhevel I - at 2013.05.18 03:42:00
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12. Fix insurance Rates - in Player Features and Ideas Discussion [original thread]
Johnson Oramara wrote: Jessica 1 wrote: So CCP in an effort to keep speculators from getting rich create a system where the average grunt gets screwed on insurance payments. With CCP and their mindset it makes so much sense. :/ CCP are alw...
- by Godhevel I - at 2013.05.18 03:38:00
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13. Fix insurance Rates - in Player Features and Ideas Discussion [original thread]
Well, it makes sense that the insurance rate doesn't pay for the complete ship being destroyed. Whenever your ship gets blown up, you won't immediately have the funds ( Or you hope that you do ) to get a new ship. If this was the case, alliance/...
- by Godhevel I - at 2013.05.18 03:36:00
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